Hi Kent,
I notice that there is an option to specify the smallest chip size for Cash (Ring) Games, but not for Tournaments (as far as I can tell). Is it possible for you to include the option to specify the smallest chip to match the smallest chip needed for the starting (or current) blinds?
For example, if the starting blinds are 25/50, incrementing by multiples of 25, then the smallest chip would be 25 (and therefore all bets would have to be in multiples of 25). Similarly if the blinds in a later level were 1500/3000, incrementing by multiples of 500, then the smallest chip would be 500 (and all bets would have to be in multiples of 500). The latter example would obviously require some sort of chip up algorithm to remove smaller chips when they are no longer needed (round up?), but the first example seems like it might be fairly simple to implement. This would make the tournaments play a bit more like a casino tournament, where bet sizes are in increments of the smallest chip on the table, which usually corresponds with the current and upcoming blind levels.
Thanks for considering that.
Smallest Chip Size for Tournments?
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Kent Briggs
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Re: Smallest Chip Size for Tournments?
Having a smallest chip feature in a ring game sometimes makes since when you have large buy-ins and there's no need to deal in pennies and nickels, etc. Makes less sense in a tournament because they are only integer (whole numbers) values anyway. Live tournaments "color up" as blinds get larger just to remove the physical clutter from the table and speed things up. That's not an issue with online play where everything is digital and automatic.