Poker Mavens 7.32 Released
Posted: Thu Jun 25, 2026 8:01 pm
Upgrade page:
https://www.briggsoft.com/patches.htm
*** Remember to shut down the server completely and close the service manager before running the patch ***
*** Reminder: previous version owners v1 to v6 can still upgrade to v7 at a 50% discount. Contact me via email for details ***
Changes:
I had Claude AI do a deep dive into my source code and together we fixed a bunch of stuff:
New Server Setting: Min Password Length. Now you can force your players to choose passwords of a certain minimal length. This has no effect on existing accounts unless that player wants to change their password. Defaults to 1 to keep backward compatibility.
New Server Setting: Bad Password Window. Previously this was hard coded to 5 minutes but now you can set your own window (1 to 60 minutes) of how long to count bad password attempts before locking out a connection.
Fixed hand helper refresh bug after reconnect. Previously if a player disconnected and reconnected in the middle of a hand, their hand helper text (telling them the value of their hand) could get out of sync with the current status of the table.
Fixed potential thread deadlock in table balance function. This should be rare but the chances were not zero of a site crash, especially on busy sites running lots of tournament tables.
Improved thread efficiency in table code and worker threads
Improved seeding function in the random number generator. Added an additional entropy source from the Windows Crypto API.
Improved email address validation function via Regular Expression. Previously the code was only checking for a period and an "@" sign.
Improved numerous error trapping functions
Updated SSL version support in outgoing callback event calls
Fixed minor coding bugs in admin console
https://www.briggsoft.com/patches.htm
*** Remember to shut down the server completely and close the service manager before running the patch ***
*** Reminder: previous version owners v1 to v6 can still upgrade to v7 at a 50% discount. Contact me via email for details ***
Changes:
I had Claude AI do a deep dive into my source code and together we fixed a bunch of stuff:
New Server Setting: Min Password Length. Now you can force your players to choose passwords of a certain minimal length. This has no effect on existing accounts unless that player wants to change their password. Defaults to 1 to keep backward compatibility.
New Server Setting: Bad Password Window. Previously this was hard coded to 5 minutes but now you can set your own window (1 to 60 minutes) of how long to count bad password attempts before locking out a connection.
Fixed hand helper refresh bug after reconnect. Previously if a player disconnected and reconnected in the middle of a hand, their hand helper text (telling them the value of their hand) could get out of sync with the current status of the table.
Fixed potential thread deadlock in table balance function. This should be rare but the chances were not zero of a site crash, especially on busy sites running lots of tournament tables.
Improved thread efficiency in table code and worker threads
Improved seeding function in the random number generator. Added an additional entropy source from the Windows Crypto API.
Improved email address validation function via Regular Expression. Previously the code was only checking for a period and an "@" sign.
Improved numerous error trapping functions
Updated SSL version support in outgoing callback event calls
Fixed minor coding bugs in admin console