Poker Mavens 6.24 Released
Posted: Mon Aug 10, 2020 1:24 pm
Upgrade page:
http://www.briggsoft.com/patches.htm
Changes:
Added "Bonus Ticket" setting to tournaments. Use this setting to add extra starting chips for specific players. For example, if set to "Bonus" (any name can be used), a player holding a ticket named "Bonus100" will get an extra 100 chips added to their starting stack whereas a player holding a ticket named "Bonus250" will get an extra 250 chips, etc. The ticket is removed from the player's account if used. If a player has multiple tickets that start with the designated prefix, the first one found alphabetically will be used. If the resulting starting stack exceeds the 25000 chip limit, it will be reduced down to 25000 chips. Bonus tickets are not allowed in shootout tournaments.
Added "Late Penalty" setting to tournaments. Use this setting to deduct from the starting stack of a late registration player. Use a negative number to represent a per-minute late penalty. For example, if the Starting Chips settings is 1500 and the Late Penalty is 150 (positive), all late players will get a 150 chip deduction and start with a 1350 stack. If the Late Penalty is -10 (negative), a player who registers 5 minutes late will get a 50 chip deduction and start with 1450 chips. The net penalty cannot exceed half of the Starting Chips setting (regardless of which method is used). The late minutes are rounded up, starting with the first hand (20 seconds late is counted as being 1 minute late). Registering late but before the first hand is dealt is also counted as being 1 minute late.
Fixed bug with final table graphic showing too soon. Previously if the tables reduced from 2 down to 1 and then back to 2 because of late registration, one table would get the final table graphic when the late period ended instead of waiting to for the tournament to reduce back down to 1 table again.
Pause function now works in waiting mode for ring games.
Status column now updates correctly in ring game list for games that are in waiting mode.
http://www.briggsoft.com/patches.htm
Changes:
Added "Bonus Ticket" setting to tournaments. Use this setting to add extra starting chips for specific players. For example, if set to "Bonus" (any name can be used), a player holding a ticket named "Bonus100" will get an extra 100 chips added to their starting stack whereas a player holding a ticket named "Bonus250" will get an extra 250 chips, etc. The ticket is removed from the player's account if used. If a player has multiple tickets that start with the designated prefix, the first one found alphabetically will be used. If the resulting starting stack exceeds the 25000 chip limit, it will be reduced down to 25000 chips. Bonus tickets are not allowed in shootout tournaments.
Added "Late Penalty" setting to tournaments. Use this setting to deduct from the starting stack of a late registration player. Use a negative number to represent a per-minute late penalty. For example, if the Starting Chips settings is 1500 and the Late Penalty is 150 (positive), all late players will get a 150 chip deduction and start with a 1350 stack. If the Late Penalty is -10 (negative), a player who registers 5 minutes late will get a 50 chip deduction and start with 1450 chips. The net penalty cannot exceed half of the Starting Chips setting (regardless of which method is used). The late minutes are rounded up, starting with the first hand (20 seconds late is counted as being 1 minute late). Registering late but before the first hand is dealt is also counted as being 1 minute late.
Fixed bug with final table graphic showing too soon. Previously if the tables reduced from 2 down to 1 and then back to 2 because of late registration, one table would get the final table graphic when the late period ended instead of waiting to for the tournament to reduce back down to 1 table again.
Pause function now works in waiting mode for ring games.
Status column now updates correctly in ring game list for games that are in waiting mode.