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Re: Avoid Crashing

Posted: Sat May 02, 2020 12:00 am
by Kent Briggs
pleaseadddrawgames wrote: Before:
20:00:55|System|Traffic - Seconds: 30, Bytes in: 29332, Bytes out: 2290185, Total: 2319517, Threads: 442
CRASH:20:09:41
You are recording the traffic record every 30 seconds yet you posted one that was nearly 9 minutes before the crash. There should have been one within 30 seconds of the crash at around 20:09:25.

Re: Avoid Crashing

Posted: Sat May 02, 2020 12:09 am
by pleaseadddrawgames
Kent Briggs wrote:
pleaseadddrawgames wrote: Before:
20:00:55|System|Traffic - Seconds: 30, Bytes in: 29332, Bytes out: 2290185, Total: 2319517, Threads: 442
CRASH:20:09:41
You are recording the traffic record every 30 seconds yet you posted one that was nearly 9 minutes before the crash. There should have been one within 30 seconds of the crash at around 20:09:25.

Last traffic log is at 20:00:55
There is active logging until about 20:02:28 no more traffic logs
then crash recovery begins at 20:09:41

Re: Avoid Crashing

Posted: Sat May 02, 2020 12:13 am
by pleaseadddrawgames
Here goes another 1 lighter traffic in the morning.

10:15:24|System|Traffic - Seconds: 30, Bytes in: 49220, Bytes out: 1860159, Total: 1909379, Threads: 196

10:29:04 crash recovery

10:29:35|System|Traffic - Seconds: 30, Bytes in: 105776, Bytes out: 3228943, Total: 3334719, Threads: 121

Re: Avoid Crashing

Posted: Sat May 02, 2020 12:26 am
by pleaseadddrawgames
2 servers were 1 at this time:
17:53:34|System|Traffic - Seconds: 600, Bytes in: 1942891, Bytes out: 123268832, Total: 125211723, Threads: 2908
crash:18:00:45
18:11:52|System|Traffic - Seconds: 600, Bytes in: 4494215, Bytes out: 112602387, Total: 117096602, Threads: 632



2 servers were 1 at this time:
18:59:40|System|Traffic - Seconds: 30, Bytes in: 202026, Bytes out: 3727105, Total: 3929131, Threads: 710
crash: 19:07:22
19:09:30|System|Traffic - Seconds: 30, Bytes in: 1860995, Bytes out: 48418232, Total: 50279227, Threads: 713

Re: Avoid Crashing

Posted: Sat May 02, 2020 9:25 am
by Kent Briggs
pleaseadddrawgames wrote: Last traffic log is at 20:00:55
There is active logging until about 20:02:28 no more traffic logs
then crash recovery begins at 20:09:41
That would indicate that the main timer thread either died or was never given control again past that last traffic report while some other parts were still going for several more minutes. Does you system use the API? If so, how many API calls per minute were made around those times?

Re: Avoid Crashing

Posted: Sat May 02, 2020 12:24 pm
by pleaseadddrawgames
Kent Briggs wrote:
pleaseadddrawgames wrote: Last traffic log is at 20:00:55
There is active logging until about 20:02:28 no more traffic logs
then crash recovery begins at 20:09:41
That would indicate that the main timer thread either died or was never given control again past that last traffic report while some other parts were still going for several more minutes. Does you system use the API? If so, how many API calls per minute were made around those times?

Re: Avoid Crashing

Posted: Sat May 02, 2020 12:24 pm
by pleaseadddrawgames
Where can i see that if i have no API access?

Re: Avoid Crashing

Posted: Sat May 02, 2020 12:32 pm
by Kent Briggs
pleaseadddrawgames wrote:Where can i see that if i have no API access?
All API calls are recorded in the Event Log. And why would you not have API access on your own server?

Re: Avoid Crashing

Posted: Sat May 02, 2020 1:26 pm
by pleaseadddrawgames
Kent Briggs wrote:
pleaseadddrawgames wrote:Where can i see that if i have no API access?
All API calls are recorded in the Event Log. And why would you not have API access on your own server?
different roles for different people.

What are you looking for specifically?

Do you have any recommendations on the settings? i saw you recommended some settings for another guy in the thread i linked.

Re: Avoid Crashing

Posted: Sat May 02, 2020 1:27 pm
by pleaseadddrawgames
"Try setting to Max FP Connections to 1500 and Max PP Connections to 500. That will limit your connections to 2000 threads. If the callbacks had any issues you would see messages in the error log. Dual currencies would have no effect on server performance. You should always patch up to latest version available at http://www.briggsoft.com/patches.htm. By the way, you exposed your IP address in one of the screenshots above so I removed those. That kind of defeats the main benefit of using Cloudflare for DDOS protection. Speaking of that, check your Cloudflare anaytics log to see if there was an increase in activity around the time your server crashed."